The BOOMco Burst Wave – The Uncrowned King of 2015
May 26, 2016Editor’s note: While WalcomS7 no longer writes for Blasterhub, we encourage you to view the content on his Youtube channel!
With so many great blasters releasing in 2015, it’s no surprise that a few fell through the cracks. The Nerf Rival line debuted to thunderous applause, Buzz Bee relaunched it’s line with a slew of high-performance magazine-fed dart blasting options, and BOOMco had finally gotten itself back on track after the Gripstrike and Slamblast with such treasures as the Breakflip or Colossal Blitz.
The BOOMco Burst Wave was just something that felt like the cherry on the top of the sundae. It was a completely unnecessary love-letter to blasters of the past that injected some much needed hope into the blasting community: a pneumatic air-powered blaster with a pump and a trigger. This might not seem like much, but after how Buzz Bee had been limiting their pressure tanks to such minuscule sizes and NERF was all about the new High Air Pressure Manual Pump (or HAMP) in the Demolisher 2-in-1 or Thunderblast presumably out of legal reasons; seeing a new option pop up out of seemingly nowhere as a pleasant surprise.
Blaster Basics: Brass Breeches
When I was first starting out as an early modder, I think one of the things that terrified me the most was the idea of building a brass breech. I became pretty good at simple muzzle-loading rebarrels with materials ranging from old Crayola markers to brass to the newly-adopted 13(ish)mm aluminum, but never a “proper” breech. It always seemed so intimidating to me. There were helpful guides out there like the OzNerf approach to the Sleeper Breech or the ModWorks take on the Angel Breech, but they seemed so daunting. I was totally lost. It didn’t help that when lots of fellow modders posted on their new brassed blasters they didn’t really approach exactly how they brassed it out. I can imagine that I’m not the only person that feels this way.
Nerf Prototypes Reveal What Could Have Been
May 20, 2016Ever wonder what blaster ideas are bandied about by Nerf designers that never see the light of day? It’s every Nerf fan’s dream to be part of the behind-the-scenes decision-making process. Most of us will never get that opportunity, but Hasbro has been kind enough to let us see a few Nerf prototypes and design schematics, giving us a rare peak behind the curtain.
Game Report: Melbourne League of Foam 15/5/16
May 17, 2016MLF event with less players than usual for the majority of the time, with several players joining in about an hour before the end of the rounds. Nevertheless the day had quite a few good rounds. I chrony’d several blasters as we had a chrono on hand, which was nice.
Game Report: Melbourne HvZ 7/5/16
May 11, 2016MHvZ event with a surprise appearance by the police. I’ll let the MTB video fill you in on more of the details and such. Basically someone in the park saw what they thought was a rifle of some kind, called the cops, and the cops responded appropriately. Thankfully noone was fined or anything, but obviously it’s better if the cops don’t need to come at all.
Nerf News: N-Strike Elite Terrascout RC Drone Blaster
May 6, 2016Review: Nerf Modulus Recon MkII (21m Aus grey trigger)
May 4, 2016With the first Modulus blaster being a flywheeler, the next logical Modulus blaster to release is a springer, most likely based on the Retaliator for maximum tacticool. That’s exactly what Nerf has done with the Recon MkII, interestingly taking the name of the blaster that the Retaliator originally improved upon. Does the Recon MkII improve upon the Retaliator then?