The Nerf Ultra series…has had a rough first year, to say the least. The Ultra One had the capacity…but not quite the pinpoint accuracy advertised. The Two had a fun mechanism, but still accuracy issues. The Four and Five were decent springer pistols, and the Three (review pending) is long and awkward.
Now, we have the Pharaoh. It abandons the naming convention, but it also (finally) gives us a removable magazine and another Ultra blaster that cares about the fun factor. After using it in a war, I can say it’s the best Ultra blaster to date. Whether that’s good enough for performance-minded blaster fans, though, is up for debate.
Tell Me I’m Pretty!
The gold scope is permanently fixed; if you want to use attachments, there are two points under the barrel for bipods or other things.
The blaster is easy to prime, thanks to the really long, gear-assisted bolt action. If anything, Hasbro got the play aspect correct here.
Finally, the large stock actually has storage for another magazine. Assuming you have one, of course. No word on whether those will be sold separately.
Performance
Accuracy is…again, what you expect from Ultra. Close range groupings are decent, but don’t expect a nice parabolic arc when aiming far in the distance. There’s a reason the packaging and marketing has changed from “Pinpoint Accuracy” to “Improved Accuracy (compared to Nstrike Elite darts)”.
Even so, at the war I brought this blaster to, it was a ton of fun, and the blaster was satisfying to use.
Internals
Final Opinion
In spite of it all, I actually like the Ultra Pharaoh. It does new things for the line, and it’s fun to use. It still has the issues associated with Ultra ammo, refill cost and accuracy. But there’s something about having a large sniper-like blaster that hits 100+fps stock that makes you happy.
It’s a fun blaster, and while many others are objectively better…I think it’s still worth looking at.